The game’s engine now supports shadows with multi-source lighting and limited refraction and diffusion. https://github.com/robertromano21/holodek This particular commit was made with the assistance Codex 5.2 and Codex 5.3 in Visual Studio. Music using C64’s SID (LLM writes the tune in JSON, turned to SID & converted to WAV).
Notice The Use Of Shadow And Light… Shamu Has An Overbite!
02.07.2026
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