Former IGN journalist Alanah Pearce admitted in 2026 that her early voice acting breaks in games like Cyberpunk 2077 and Gears 5 were the result of nepotism — industry connections she built as a gaming journalist. Pearce spent four years as a writer at Santa Monica Studio working on God of War before launching her own production company, raising serious questions about the revolving door between gaming journalism and the industry it covers.
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