Marvel’s Wolverine launched September 15, 2026 from Insomniac Games with a 77 on Metacritic — the studio’s lowest-reviewed game to date, below both Spider-Man titles — five days after narrative director Walt Williams told the Washington Post that the Sabretooth-Wolverine rivalry was designed with “room for love,” describing it as yearning that makes Sabretooth “hurt and want to lash out.” The quote reframes a comic book rivalry that began with Sabretooth murdering Wolverine’s lover Silver Fox as romantic yearning, igniting immediate backlash from fans already skeptical of the game after Sweet Baby Inc.’s involvement since 2021, Jean Grey and Mystique’s character designs drawing widespread criticism, and Insomniac’s narrative director publicly defending Sweet Baby as “one of the finest in the biz.” The 77 Metacritic score reflects critics independently flagging repetitive combat, thin enemy variety, and a game that doesn’t match Insomniac’s previous output — the pattern that’s now followed nearly every major AAA release with similar creative direction in the last two years.
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