The Last of Us Part 2 “Channel 13” (Survivor) Gameplay Walkthrough

by 07.14.2020

#TheLastOfUsPart2 #TheLastOfUs2
The Last of Us Part 2 “Chapter 2 Part 12. Seattle Day 1: Capitol Hill” Gameplay Walkthrough (Survivor)

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The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), players control 19-year-old Ellie who sets out for revenge and becomes involved in a conflict between a militia and a cult in a post-apocalyptic United States. The game contains survival horror elements and is played from the third-person perspective. Players can use firearms, improvised weapons, and stealth to defend against enemies and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus.

The six-year development of Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director and Gustavo Santaolalla returned to compose the score. The game was announced in December 2016 and delayed twice, first for further development and then due to logistical problems arising from the COVID-19 pandemic. It was released on June 19, 2020, to critical acclaim. Praise was directed towards the improved gameplay mechanics, story, visual fidelity, and the performances of its cast, though the narrative and presentation of its themes received criticism.

Neil Druckmann (Hebrew: ניל דרוקמן‎; born December 5, 1978) is an Israeli-American writer, creative director, and programmer, and Vice President of Naughty Dog, known for his work on the video games The Last of Us and Uncharted 4: A Thief’s End. He was born and raised until the age of 10 in Israel, where his experiences with entertainment would later influence his storytelling techniques. He studied computer science at Carnegie Mellon University, before searching for work in the video game industry.

Druckmann’s first video game work was as an intern at Naughty Dog. In 2004, he became a programmer on Jak 3 and Jak X: Combat Racing, before becoming game designer for Uncharted: Drake’s Fortune and Uncharted 2: Among Thieves. He was later chosen to lead development on The Last of Us as creative director, a role he continued during the development of Uncharted 4: A Thief’s End. In addition, Druckmann has also written comic books. He worked on the motion comic Uncharted: Eye of Indra, prior to the creation of his own graphic novel A Second Chance at Sarah. He later co-wrote The Last of Us: American Dreams with artist Faith Erin Hicks, directed The Last of Us Part II, and is currently developing a television adaptation of the franchise for HBO.
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